Nick was never born in the traditional sense—he was engineered. Deep in the laboratories of a Blue Wizard obsessed with bio-alchemy, Nick was forged as part of a twisted experiment: a prototype supersoldier to be sold to Red Wizard merchants. Designed from enhanced goblin DNA with spliced genes from ancient beasts and war-touched animals, Nick was meant to be a tool. But something unexpected happened—he evolved beyond his design. The wizards underestimated his capacity for growth, emotion, and most dangerously, willpower.
After a violent breakout that killed nearly everyone in the facility, Nick fled into the wilderness, shattering his containment cell and the skull of his creator in the same blow. He took the wizard’s skull as a shield, crafting it into a grotesque symbol of his liberation. From that moment, he declared a personal war against all wizards.
Nick’s body is an engine of destruction, fine-tuned for raw power and high-speed combat. His strength exceeds natural limits due to his dense muscle fibers, allowing him to launch enemies into the sky with a single punch or cave in fortified doors with ease.
But what truly sets him apart is his explosive mobility. Nick can leap for miles at a time, launching himself into the air like a cannonball and descending with such force that shockwaves ripple out on impact. In many battles, this “flight mimicry” is his opening move—disappearing into the sky only to land like a meteor, cratering the earth beneath him. His jumps can easily clear mountains and tear across entire towns in minutes.
His reflexes operate on the edge of real-time—he can dodge bullets, deflect spells with his skull shield, and strike opponents moving at superhuman speeds.
And then there’s the detonation—Nick can build up unstable energy inside his body and unleash it in a self-inflicted nuclear-level explosion. These blasts are cataclysmic, capable of leveling entire cities. But they come with a terrible cost: the internal damage he suffers is so severe that full recovery can take months, during which his body must be stabilized and regenerated using Duck Alliance tech and his own insane resilience.
After years in exile, Nick returned to Goblin Town—a once-prosperous underground city and his only true home. But it had changed. Red Wizards had infiltrated its politics, its defenses, its industries. When Nick arrived, seeking only peace, he was ambushed by wizard-led enforcers.
Something inside him snapped. What followed was an hour-long massacre as Nick tore through their ranks, detonating his body in the heart of the city’s power grid. The explosion vaporized several districts, leaving behind a crater so wide it erased decades of infrastructure. Goblin Town never fully recovered—its population plummeted, and its economy shattered. To some, Nick is a hero. To others, a monster.
Many years later, while tracking a high-ranking wizard politician, Nick stormed the mountain town of Belgas, a peaceful town nestled in a craggy valley. Nick caught up with the wizard and detonated. Half of Belgas was destroyed in the blast, and the wizard was killed. Nick was found unconscious and half-melted and barely breathing. It took three months in stasis before he could walk again.
Nick’s first run-in with Dell was… one-sided.
It happened during a mission centuries ago. Dell was leading a covert operation when Nick, in a berserker state, mistook him for a wizard and attacked. Dell didn’t flinch. In fact, he didn’t even draw his axe.
The fight lasted 18 seconds.
Dell dodged Nick’s first four punches, caught his fifth, and slammed him into the floor with a single blow using his gauntlet. When Nick tried to detonate, Dell crushed his wrist and pummeled him to a pulp.
But Dell didn’t finish him off.
Instead, he paused, impressed. “There’s something in you,” he said. “Something too dangerous to waste.” Dell sent word to the Duck Alliance, and within the week, an elite envoy tracked Nick down and offered him something he’d never had: a cause.
Since then, Nick’s served loyally under Dell’s command—reckless, powerful, unstable, but bound by purpose.
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